NOTE: This is a Tool-assisted demo

Ultimate DooM
Episode 4 Map 4 "Unruly Evil" UV -fast Tyson Reality!

Recorded using Andrey Budko's modified PrBoom 2.2.4
-playdemo with Doom.exe version 1.9 or PrBoom 2.2.x

Kills:   100%
(Items:   82%)
Secrets: 100%

and Time: 4:51.97
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Description:
------------
I became frustrated while trying to do this map -fast
unassisted. So to get even, I recorded this little demo.
Since just beating it -fast with TAS was a way too easy
task, I decided to try something more special: doing it
reality style (a style I love to play) and also Tyson
style... This became a bit more challenging and so I had
to rely on heavy slow-motion to pull it off.

Especially the beginning is "complete murder" if you try
not to get hit, and the whole part up until I get the
berserk pack is barely watchable. :-(

After I get the berserk, things get slightly better but
the effects of slowmo still causes me to twist and jerk 
like some Parkisons patient. I should also mention I'm not
used to recording in PrBoom and my config doesn't agree
with it for some reason. That was a big annoyance. So,
sorry if you get motion sickness... :-/

Time was unimportant to me here, which should be very
obvious if you notice I play "macho" style (i.e. taking
out some monsters with my fists instead of the pistol
not because I have to, but because I *want* to!), ignore
the trick jumps to the switches in the end, etc. Also,
this TAS run was recorded in longer chunks -- actually
only about 30 connected .lmp's, which makes for almost
10 seconds per part -- so it's not as "perfect" as most
TAS runs you'll see (for example, some imps and demons
I punch out take more than one punch to kill. If I'd been 
interested in speed of course I would settle for no more
than one punch per imp/demon). The positive aspect of
doing it this way is, IMHO, making things look a 
little more realistic, since there are mistakes 
everywhere.

Other notes -> I waited at the teleport by the berserk 
pack to get a pesky imp out of the way; it would fire at 
me as soon as I'd teleported otherwise. To get at the 
invulnerability sphere without losing health I had to use 
a little strafe50. I tried to make some things a little
exciting, particularly the later parts, I hope I succeeded.
I take much too long in the end portion; I tried to get 
as much infighting as possible, with barely any luck. :-(

It's interesting doing TAS runs in -fast, since you have to
relearn the dynamics of the DooM monsters... For instance,
most monsters won't move towards you at all if they can see 
you, they just fire and fire and fire. To get them to move 
to you, you have to go around corners and wait for several 
seconds.

Kristian Ronge
Zuckuss@bigfoot.com