t4m2-x.TXT
t4m2-x.ZIP

t4m2-x.LMP - Ultra Violence

Recorded using a hacked exe
DosDoom -PlayDemo with Dosdoom .47!!

Doom - episode 4 mission 2

Kills   100%
(Items  95%)
Secret   66%  

   ...and Time      ~14 mins
                    -------

Description: A 'cheated' [or built, depending on how you look at it] lmp
 of E4M2 in tyson mode.  I'm sure this level is possible without using
 cheats!  All of this demo is recorded in realtime:  it is done using
 in-level demo linking.

 I'm surprised at how easy(?) this level is.  I would rate it about on the
 difficulty level of perhaps MAP29, which is still damn hard. If Daniel was
 still around and he played E4, he would probably have done this level. The
 big tricks about this level are:

 1) the beginning.  This takes a lot of luck, and not much skill.  It has to
 be done fairly quickly, too, or else the cacos will arrive!  This took me
 about 4 tries.

 2) Once past the beginning, it's easy going until after the beserk box.
 Punching out the cacos is easiest in the lava, once you have the radsuit.
 Then it's easy.  This took me about 10 tries

 3) Killing the cacos at the exit is easiest by letting them fight the cyber.
 It is easy to get them fighting, but hard not to take a little damage.
 Fortunately there is a lot of health up here.  Took me one try.

 4) The blue-key-area is really not hard.  The cacodemon cannot approach
 through the narrow area, so forget about him.  Concentrate on punching
 perfectly the barons, then saw the cacos.  Sometimes you can telefrag the
 baron at the top, but I ended up punching him.  Took me one try.

 5) Getting back to the yellow key place is a pain in the arse, but because
 there is so much health lying around, it is not that difficult.  Punching
 out the two barons on the ledge isn't that hard: wait until they get caught
 in the narrows, and then punch them out one at a time.  Took me 3 tries.

 6) The last yellow-key guardian baron is a serious pain.  Practice and
 extreme reflexes needed for this part!!  The ledge is plenty big enough
 to fight on, but you've got to remember to stick to a half-circle and to
 keep the Baron centered

 7) The punchout of the last 3 isn't that difficult.  Using the 'escape'
 of hitting the teleport, and with a little bit of consistency, it should be
 possible to kill them with little or no damage.

 The toughest part of this level is to be consistent.  You must be able to
 punch out barons without taking damage, even in awkward positions.  Most
 of the plentiful health is used up in re-entering the yellow-key-ledges
 area, so you must conserve as much as possible.

 Also, there's gotta be an easier way to take out that yellow-key-guardian
 baron.

Author:   Andy Kempling
E-mail:   aurikan@hotmail.com
