
Hi dear Plutonia fans,

  Plutonia was always my favorite megawad, it is a nice megawad, with 
challenging levels, nice graphics, and tons of brialliant ideas.
Unfortunately Plutonia wasn't so much played like the original doom2 
levels, and I think this is the first Plutonia multilevel recording.
Anyway I hope you all will like it, and may contain some new 
route/jump/trick for you, and hopefully there will be more multilevel 
demos in the future. 

  My aim was to beat every single level entry posted to COMPET-N, and to
make an enjoyable run, Adam visited me right after I finished map26, and 
he helped me with map27,28,29. Map 27 was the only where we got the same 
time as Andrey Budko from the scratch, nice work Andrey. (map15 is slower 
too but I had to use the secret exit, to go for map 31,32)

 Most of the maps was made with one savegame at the beginning of the level,
I used some 'inside-level' savegames only on map 12,31 - they are big, and 
easy to make mistakes and die young.
 Some comments about the maps:
Map04: Damn I got here a 52 sec before this one, but I fucked up the joining
	of the 2 lmps, it was at the very beginning of my "tas" project, 
	so I had to try again, and it was hard enough the get under 1 min again.
Map09: The archvile kept guarding the invisiblity, looks like I didn't really 
	needed anyway :)
Map10: Yeah I reached the door.
Map11: I have no clue what trick do I need to not reveal the archies... :/
Map12: Long and unlucky try...(this map is surely not designed for speedrun)
Map13: Maybe you'll like that jump.
Map31: Long and boring level...
Map32: Lot's of luck needed here.
Map16: You'll like the exit jump, the elevetor refused to go down at the 
	beginning,no matter where I went it started only after 2-3 sec waiting,
	so I choosed to pick up the bluesphere, and asked my archie friend for 
	some help :)
Map19: Maybe I should teleport in to the cybie and pry to not kill me.
Map21: Woohoo I always liked this chaotic feeling :)
Map23: My first succesfull try, I tried some improvements here, they worked 
	quite well, but I was really unlucky all the time, and kept dying at 
	relative safe places, so I quited that. It's a 26 sec improvement to 
	single level record anyway.
Map28: You need some luck at the barron to not block your way, in this demo the 
	barron did't blocked Adam, but some other silly monsters did, we very 
	happy with the time so we didn't watched the demo, just after the whole
	run was ready, maybe we would redone this one ...


The time table:

map01 0:38
map02 0:52
map03 1:02
map04 0:56
map05 0:32
map06 1:10
map07 0:23
map08 1:21
map09 1:17
map10 0:21
map11 0:55
map12 2:47
map13 0:40
map14 0:40
map15 0:30
map31 2:31
map32 1:04
map16 0:27
map17 1:09
map18 0:12
map19 0:54
map20 0:46
map21 0:36
map22 1:08
map23 1:59
map24 1:13
map25 1:40
map26 0:50
map27 0:51
map28 1:35
map29 1:09
map30 0:25
----------
     32:33


My next plan is the make a 32 level nightmare run on Plutonia. Yes I know it 
may sound crazy, but as Adam showed on map8 nothing is impossible.
If you want to join please contact me.

Have fun

Istvan Pataki

deity@sch.bme.hu