For the Doom 2 pwad Rooms of Hell by Martin Allen

File required: Hellroom.wad
Download link: http://www.martin2k.co.uk/doom/Hellroom.zip

Map01

Skill: UV Fast Pacifist

Kills        94%
Items       100%
Secrets     100% and Time 5:55

Recorded with PrBoom 2.2.3 (-complevel 1). Also plays back with Doom2.exe (v. 1.9).
PrBoom download link: http://sourceforge.net/projects/prboom

Description: Ah, infighting! What a lovely sight... I play it quite safe in this demo towards the end, waiting until almost all the monsters are dead before releasing the archies. Why? HlRFPdie.lmp (included in the zip) provides one reason: I die while attempting the AV exit jump with lots of other monsters nearby; that demo is also interesting due to the start - the chaingunner takes out two arachnotrons single-handed! Another reason is that one other promising-looking attempt was ruined when some stupid program cut in and interrupted PrBoom. Thus, I was getting pretty fed up with things, and just wanted to reach the exit in one piece (or dead - I'm not fussy!).

This demo also suggests that UV Fast Tyson should be OK on this map, though Tysoning the two arch-viles before they have resurrected too many other monsters might be a bit nerve-wracking. Anyway, I think this is quite a nice demo from a logical/planning viewpoint, even if it is not blisteringly fast. The "herding" of the monsters goes very smoothly.

Graham "Grazza" Burgess
GKBurgess@compuserve.com
