Doomed Speed Demos Archive
http://www.doomworld.com/sda/doom_sda.htm

Pwad:      nbspd011 -- Nightmare's Speedmapping 11
Pwad name: 
Maps:      see below
Skill:     4
Category:  Max 
Exe:       MBF.exe (Prboom will play these back fine)

Time:      

Map01 -- boris		2:35 -- excellent short map. all action. fun every time.
Map02 -- fredrik	3:26 -- tough map to work the time down. 1300 monsters.
Map03 -- Bloodshedder	1:18 -- one time through. makings for a good map...
				first time through.
Map04 -- Hyena		 :05 -- speedrun.  they don't teleport.
Map05 -- Torn		-- nice map - no exit.
Map06 -- r|man          1:46 -- first time through.
Map07 -- Jon_R          3:20 -- first time through. _just_ short on ammo, IMHO.
Map08 -- magikal        4:26 -- hardest of the bunch. spend your health wisely.
				key rooms - if the doors close, you're trapped
Map09 -- SargeBaldy	-- MBF chokes on this map -- many possible reasons.
Map10 -- Danarchy	-- no exit

Author:    Opulent
Email:     opulent@cox.net
HP:	   http://members.cox.net/opulent/doom2.htm

Comments:  

No new Nick map..  :(

Sad to hear that Speedmapping might be over.
the WHOLE point of speedmapping was to get people off their collective butts and edit.  Perhaps those with self-discipline will motivate themselves to edit regularly.
Thanks to all the speedmapping people, especially Nightmare for keeping it alive.
It is almost absurd how good some of the speedmaps are in comparison to even the good wads that exist.  

