For the Doom 2 pwad "Deep Atak" by Jack Vermeulen

File required: deepatak.wad
Download link: http://www.sbsoftware.com/files/deepatak.zip
Note: this is the non-port version of a wad that was later released in at least two Boom versions, called kaboom.wad.

Map01

Skill: UV Speed

Kills        13%
Items        13%
Secrets      50% and Time 1:58

This is a Doom2.exe-format demo (recorded with glboom 2.2.4). Plays back with Doom2.exe, Prboom, Eternity, and probably Boom 2.02 (tested with Prboom 2.02).
PrBoom download link: http://sourceforge.net/projects/prboom

Description: Finally got it under 2 minutes! Some annoying imperfections, but I'm not unhappy, since I'd been stuck with a crappy 2:01 for ages, despite having some little route improvements over that run.

There are no real tricks here as such, but the route took some working out (I was surprised how many areas of the map are optional, and that only one key is needed). It's easy to fall from the pillars in the caco room towards the end since you're liable to get a bump from one of the unseen cacos down below. That's what screwed up many attempts, and I had some runs where I got knocked down from the narrow lift near the exit by a stray lost soul. And then the baron in the boss room plonked his ass in the way a few too many times, costing some vital seconds. And several other things can go wrong, but I won't bore you with them.

In case you're wondering why I run over the blue armour just after teleporting into the final area, it's just a little shimmy to encourage the archie to teleport, and to make it less likely for a baron to get in the way of the plasma shots.

I really like this map, and especially the first Boom version of it.

Graham "Grazza" Burgess
GKBurgess@compuserve.com
