Pwad:      ftp://3darchives.in-span.net/pub/idgames/levels/doom2/m-o/maw.zip
           (Or mirrors...)
Pwad name: Perdition's Maw
Maps:      2
Skill:     4
Category:  Max
Exe:       Recorded with ZDooM, version 1.22
Time:      1:54

Author:    Kristian Ronge
Email:     zuckuss@bigfoot.com (primary)
           d99-kro@nada.kth.se

Stats:     Kills   100%
           Items    91%
           Secrets 100%

NOTE: I used only MAW.WAD while recording, not the graphics or music WADs. I 
don't know if the demo plays back okay if you use those.

Comments:

A regular max demo, for once. I wanted to complement Grazza's fine speed demo of 
map 3 (see maw3-059.zip in the SDA archives) with max runs of maps 1 and 2.

Another fun map to play. The enormous, bare rooms, structure and texturing 
reminds me of Plutonia and Hell Revealed. This map is strangely linear, 
actually. It is also very easy (I'm sorry if my demo here doesn't communicate 
that; I played for speed, not aesthetics...). The route and tactics are my 
own, which surely means a much better time is possible. For instance, right 
where I fight the spectres there's a stairway to an invincibility sphere. 
Taking it may lead to better times, since you then can go completely nuts for 
the remainder of the map. I figured I didn't need it. A cool thing about this 
though, is I found a trick jump -- look closely at the switch that lowers; I 
use this to get up onto the ledge and directly to the revealed stairs, 
instead of going round and down. This saves at least 3 or 4 seconds. Timewise 
I'm satisifed; I wanted to get below 2:00 and this is the first exit below 
that time.

Other notes -> The reason I take out the imps at the bars right away is 
because I found out the hard way they tend to stray into all sorts of obscure 
places otherwise... same goes for the Mancubus. This map has cool secrets.


Kristian Ronge

zuckuss@bigfoot.com