For the Doom2 megawad "Icarus" by TeamTNT

File required: Icarus.wad
Download link: ftp://3darchives.in-span.net/pub/idgames/themes/TeamTNT/icarus/icarus.zip

Map02: Shuttle Bay by John Minadeo

Skill: Nightmare!

Kills        17%
Items         2%
Secrets       0% and Time 0:50

This demo is Doom2.exe-compatible.
It was recorded with Schepe's modified version of Eternity 3.31 beta 5 (modified to record in Doom2.exe-compatible mode). Also plays back with glboom 2.2.4 and Doom2.exe.
PrBoom download link: http://sourceforge.net/projects/prboom

Description: First exit; I didn't feel too inclined to try to improve the time, as I was happy just to have recorded any sort of NM demo. This was quite tough, since it is hard to control which monsters are left in the final area - you need an imp, and it not be be distracted by something else. And even when you've got an imp's attention, I think it's just pot luck with the timing of the dive for the exit. It was nice of that demon to knock me down to 1% health, since it removed any doubt about how many fireballs I needed to take. :) I miss a few nicely lined up fireballs, but they're no use if you're not also straferunning in the right direction. I "rode" the last available one before the door closed.

Graham "Grazza" Burgess
GKBurgess@compuserve.com
