
Recorded using ZDoom 2.0.52

Heretic Episode 5 - The Stagnant Demesne - Black Plague

E5M1 - Ochre Cliffs       - 1:51
E5M2 - Rapids             - 1:37
E5M3 - Quay               - 1:09
E5M4 - Courtyard          - 1:31
E5M5 - Hydratyr           - 2:29
E5M6 - Colonnade          - 1:44
E5M7 - Foetid Manse       - 2:09
E5M8 - Field of Judgement - ?:??

Total - 12:30

Hurrah, Heretic is completely conquered
in movie format and I'm quite happy with
the complete package.  Overall I think
Episode 4 provided the most difficulty
in achieving a decent run but this one
became the most fun to play in the end.

Starting off, this episode is the toughest
to begin; e5m1 is the toughest starting map
and enemy cooperation is a blessing to keep
a good pace.  If they get bunched up in spots
like the yellow key door and the upper cliffs
then it's hard to make it though in decent
time.

Also, I mentioned having trouble with the
strangely finnicky e4m7 start jump, well
there's another similar jump and it's the
e5m3 jump to the iron lich platform with the
phoenix rod.  I have to do it twice in the run
and even though I go through the same motions,
it can be unusually hard to do it right.
Thankfully I managed the two jumps properly in
my upload run, but by luck alone IMO. :)

Lastly, the final fight... I went in with 2 rings
and 2 tomes and was able to remove 4 of the 8
maulotaurs from the fight, but from then on it
was still rough.  I nearly walked over some fire
trails (deadly), nearly blew myself up with the
pheonix rod (you'll see me dodging between the
teleport pillars while firing and I was damn
thankful that I didn't kill myself, it gets
pretty close at times) and I also got pinned down
by one of them somehow, but at little loss of life.

Well, I thought I'd comment more since this is the
last one in the series, and I dunno where to go from
here.  Oh well, I hope you enjoy the show as much as
I enjoyed creating it. :)

Author: Drew DeVore "stx-Vile"
E-mail: drwdevore@aol.com