Doomed Speed Demos Archive
http://www.doomworld.com/sda/doom_sda.htm

Pwad:      2desert.wad	by Simo Malinen
Download link: ftp://3darchives.in-span.net/pub/idgames/levels/doom2/0-9/2desert.zip
Pwad name: DESERT BASE  
Maps:      Map01
Skill:     4
Category:  Max

Kills      100%
Items       89%
Secrets     83% and Time 21:01


Exe:       Doom2.exe. The demo plays back with PRBOOM 2.2.3 and Eternity 3.31b3.
Date:      07 August 2003
Author:    Eugene Kapustin
Email:     egk@ukr.net
HP:        no DooM related page

I like this map. Pretty enough big monsters are here and plenty of ammo & health though. 
A large base with classic ultimate Doom feeling. 


Simo was kind enough to record nomonsters demo revealing all available secrets and route alternations that included in present archive too. Simo's demo was recorded with Boom 2.02 and smoothly plays back with glBoom 2.2.3.

Simo wrote some comments also:

2desert is a bit older map than
e.g. 2complex or 2ccenter and it is not having very many
secret areas.

But still it looks like that I'm either getting only
~75% of the secrets. (2complex and 2desert). However
there shouldn't be much more secret areas. Only few
sectors where the player is supposed to jump (turbo
speed needed) - but both two maps were under construction
so long (over a year) and they have had so many changes
that I'm afraid some sectors that are no longer passable
to the player are still carrying secret tags.


If the player in a demo hits a wall with his fist: the
wall hides some secret. If the player hits the air
with his fist: there's a tagged linedef to some secret
action (e.g. lower lift) After this the secret/trap is
being triggered to reveal totally.

If the player spinns around few times: then there's some
alternative route to go forward.

