THIS IS A TOOL-ASSISTED (TAS) DEMO

For the Ultimate Doom pwad "DOOM NIGHTMARES II" by JERRY LEHR, JR

File required: nmare2.WAD (nmare2.deh is optional)
Download link: http://www.doomworld.com/idgames/index.php?id=6090

E4M4

Skill: UV Speed

Kills         0%
Items       100%
Secrets     n/a% and Time 0:26

This is a Doom.exe-format demo.
It was recorded with Andrey Budko's modified version of glboom 2.2.4.
PrBoom download link: http://sourceforge.net/projects/prboom
Andrey Budko's page: http://www.geocities.com/e6y/doom.html

TAS methods used: slow-motion, permanent strafe-50 (but not on turns) and joining (-recordfrom).

Description: I imagine this map was not intended to be played from a pistol start, but I found it to be just possible using TAS methods. The most difficult part was reaching the red key with 25% health, though even there it is quite tricky to reach the soulsphere before your health ticks away (I often died barely inches from it).

Note that while I used permanent strafe-50, there are no illegal gametics, since I turned "strafe-50 while turning" off. This is equivalent to using a very efficient strafe-50 mouse driver. I used -recordfrom once (near the red key), and used ultra-slow motion for the part before that, and 50% of normal speed thereafter. It's funny that I found the run to the soulsphere easier without much slomo. 

Not a very exciting demo; I just did it to see if it was possible.

Graham "Grazza" Burgess
GKBurgess@compuserve.com
