Update to               : aotw.wad
Primary purpose         : Single
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Title                   : Asylum of the Wretched
Filename                : aotw.wad
Release date            : 12-02-00 (Original 11-20-00)
Author                  : Ian G. Myers
Email Address           : Malicerancor@Hotmail.com
Description             : 4th wad made. Gameplay was revised. You must escape from Asylum. 

Additional Credits to   : Id Software
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* What is included *

New levels              : 1

Sounds                  : Yes
Music                   : Yes
Graphics                : Yes
Dehacked/BEX Patch      : Yes
Demos                   : No
Other                   : No

* Play Information *

Game                    : DOOM2
Map #                   : Map01
Single Player           : Yes
Cooperative 2-4 Player  : No
Deathmatch 2-4 Player   : No
Other game styles       : No
Difficulty Settings     : Yes

* Construction *

Base                    : New from scratch
Build Time              : A centillion seconds
Editor(s) used          : Windeu32
Known Bugs              : Crashes with and Plain Vanilla Doom, Jdoom, and Legacy
                          I don't have any problems running it with Zdoom, but some do.
May Not Run With...     : Jdoom, Legacy and Plain Vanilla Doom

* Copyright / Permissions *

Authors MAY use the contents of this file as a base for
modification or reuse.  Permissions have been obtained from original 
authors for any of their resources modified or included in this file.

You MAY distribute this file in any format.

* Where to get the file that this text file describes *

The Usual: ftp://ftp.cdrom.com/pub/idgames/ and mirrors













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Notes from varies prisoners of the Asylum

I once saw a guard take a red key from a huge marble container that was filled with 
guts and blood. He used it to open a secret door nearby.

There are many Sergeants posted on a castle like structure in the 2nd outside area.
They are posted there so that when they are killed in combat, you can't strip them of
there weapons. It is also difficult to put a bullet in them because where they are situated.
A easy way to get to there corpses, or get to them to kill them, is to go into the entrance
with the 2 green torches on each side. You will see a door that leads you through many 
halls that will lead to the 2 platforms and one of the windows.

A prisoner not to far from my cell tried escaping from the Asylum. He had dug a hole
through the wall of is cell. He was captured before he could finish breaking the bricks
from the wall into what looked like the outside

Through the many years spent at the Asylum, I noticed that near every Green torch there
is danger, near every blue torch there is something of importence, and for common lighting
there is the red torch.


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Statistics     Number       Size(kb):       Size(bytes):

Things:        2.677        26              26.770
Vertices:      8.014        31              32.056     
LineDefs:      11.222       153             157.108
SideDefs:      16.598       486             497.940
Sectors:        2.903       74              75.478

*Original*
Zip 862k
Unzip 3.25
*New*
Zip 1.82meg
Unzip 5.47
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To play this wad at the DOS prompt you must be in the same folder as the .EXE file that you
are going to use. You then type the name of the .EXE along with -FILE and the name of the
.WAD you want to launch. Also add -DEH and the name of the .DEH file. 

EXAMPLE:
cd c:\doom2
doom2 -file aotw.wad -deh aotw.deh

If you do not have this wad in the same folder as your .EXE file then you must also include
the path

EXAMPLE:
cd c:\doom2
doom2 -file c:\doom\wads\aotw.wad -deh c:\doom\wads\aotw.deh

Of course though you shouldn't be using the Doom2.exe because that is "Plain Vanilla Doom"
and will crash while playing this level.