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Title                   : Flay the Obscene 
Filename                : flayobsc.wad 
Author                  : Christian N. Hansen aka Dykanden
Email Address           : C.N.H.DK@mail.tele.dk
Misc. Author Info       : Doom fanatic
			  Danish redneck (yep, I still is)!?
			  DOOM2 level designer for 1 year			  	  
 			  Hard Core Sci-Fi enthusiast (Nothing new, though)
			  I hate Trey on MTV Europe 
		          Hard Core coffee drunkard
			  I loathe V.I.P. starring Pamela "Hooters" Lee
			  Sandra Bullock is beautiful 
				  
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Description/story       : Two levels: An introduction level 
			  and the main level. 

			  The first one is has a dominent amount
			  of tech textures and is supposed to look
			  like a lab/secret office building. You
			  are going to warp into another dimension
			  -a very hellish dimension that is- via a
			  machine located in the basement in order 
			  to prevent an invasion from that particular
			  world: and it aint a friendly one...

			  Of note: You wont face ANY monsters in the 		
			  first level!

			  The second one is TOTALLY different. You are 
			  now situated in a hostile world with NO friends	
			  ready to lend you a hand. This world is mainly
			  made out of various types of rocks and bricks. 
			  And all opponents attack untill you pose a 
			  threat to them...... 
			  Others emerge out of nowhere....
			  Some are just scattered around the complex.

			  Of note: You WILL face monsters in the second
			  level. (I never intended this level
			  to be packed with monsters. Some people might
			  say that the level doesnt contain enough of
			  them = enough challenge. I merely wanted to
			  make it more exciting to look at and thus 
			  giving it more atmosphere).

			  
			  One of the secrets are very obvious and arent 
			  really a secret. I dont think you can complete
			  the level without finding it...

			  Heres some help for the second one: 

			  	A monster you will see
			  	perhaps shoot him you will
			  	afraid you will not be
			  	for he is impossible to kill
			  	An opening not far
			  	much safer you are.		
				  
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Play notes:               My 12th wad.
			  	  Made for Doom2 ver 1.9
				  
				  P.S. The level is best played in 640x480 from
				  the DOOM95 launcher from WIN 32 bit. The shading 
			   	  looks best in this mode. depending on your monitor
				  of course....
	
				  Aaaannnd......You really must try playing Zdoom
				  or GlDoom! YOU SIMPLY MUST! That s... really
				  gives the game a kick in the a..! Pheeew!
				  The screenshot(-s) for this level are taken in
				  Zdoom. 

				 
================================================================			  	  

Other wads by me		: 1.The Revenge of Avind 
				    (avind.wad)
				  2.The Blessed Hex
				    (blessed.wad)
			  	  3.The Unknown Chasm
				    (chasm.wad)
				  4.Quail
				    (quail.wad)
				   
				 All above mentioned levels in my series 
				 Doom 3: Ad Infernos   (inferno.wad)

				  0.Fat Mushkins Lavapit (Modified level 01 of DOOM2)
				    (lavapit.wad)
				  5.Star Trek: Voyager "A time to face your fears"
		  		    (voyager.wad)
				  6.The Aqueous Rise and Fall (Final Doom: Plutonia)
                            (aqueous.wad)			        
				  7.UAC Nukage Processing Area (Final Doom: Plutonia)
                            (waste1.wad)
				  8.Star Trek: Voyager "Antithesis" (Final Doom: TNT)
                            (voyage1.wad)
				  9.Fait Accompli (Final Doom: Plutonia)
				    (gothic.wad)
				  10. That Urban sence...
				    (urban.wad)
				  11. The Unaided Eye (Final: TNT)
				    (unaided.wad)
				  12. Flay the Obscene
				    (falyobsc.wad)
				  13. Flay the Obscene - part two
				    (flayobs2.wad)


				If nothing else is written, then the levels are made for
				Doom 2, however these Doom 2 levels are also playable
				with both halfs of Final Doom. However, NOT vice versa!

================================================================

Where to get this wad	: At http://www.angelfire.com/id/doomzone

================================================================

Date of release		: October 1999

================================================================

Additional Credits to   : Those weird brains at ID for Doom and its
		  	  many successors.
		  	  Matt Tagliaferri for a userfriendly
		  	  yet strange level editor.
			  The fantastic creators of Zdoom and GlDoom!
			  Kasper Tidemann, Denmark
			  The creators of Final: Evilution aka Team TNT
			  All you Doom fanatics outthere for keeping	
			  this all time classic, mother of all 3D games 
			  and best game ever, alive.
			  Wes Burd for an awesome website

================================================================

* Play Information *

Level #                 : MAP12-13
Single Player           : Yes
Cooperative 2-4 Player  : ??
Deathmatch 2-4 Player   : No 
Difficulty Settings     : Yep
New Sounds              : No
New Graphics            : Sky from org. Doom
New Music               : No
Demos Replaced          : None.

================================================================

* Construction *

Base                    : New level from scratch
Tools(s) used           : DoomCAD 6.1 by Matt Taggliaferri
			  Nodebuilder 2.0 by Matt Taggliaferri
			  NWT (greeeaat)
Build Time		: Since The unaided Eye.....
 
================================================================

* Known Bugs *
			     "One small hyperjunk. 
		    " Aye laddy, and....what be that language laddy?"
			        "Ninetyish"
			       "Arghhhhhhh"

================================================================

* Copyright / Permissions *

This wad is the property of Starfreezer Inc. and you are prohibited from
doing anything with it without their express permission. Ok, you can
play it, but thats it!...Just kidding! Distribute it around the globe as
long as you put this txt file along with it without modifications. And 
that apply to ALL of my wads/levels! Distribute them like madmen!

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